ES119-125 Marche avant-arrière
Author: David Evéquoz
Date: 15 Octobre 2013

Utilise la croix pour faire tourner le personnage, et le point rouge pour le déplacer.

Règles

A = (-20, 0)
B = (20, 0)
a = Segment(A, B)
u = Vector(A, B)
C = Point(a)
D = Point(a)
v = Vector(D, C)
b = Segment(D, C)
c = OrthogonalLine(C, xAxis)
E = Point(c)
d = Circle(C, E)
e = OrthogonalLine(C, c)
F = Intersect(d, e, 2)
G = Intersect(d, e, 1)
H = Point(d)
I = Point(d)
f = CircumcircleArc(H, E, I)
J = Point(f)
α = Angle(J, C, G)
h = false